Deadline 2016

At the demoparty Deadline 2016 we held a workshop on cables – our in-house tool to create WebGL, Web Audio and WebVR projects. We showed how to use the FFT-data of an audio file to create an audio-reactive sphere. At the end of the workshop we introduced our new WebVR-operator, which makes it easy to transform a normal cables-WebGL project into a WebVR one – using a virtual reality headset like the Oculus Rift, Vive or Google Cardboard the participants could then watch their creations in virtual reality.